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Programming Neural Networks in Unity. A. Nandy, M. Biswas


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Tignarman
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This book is an attempt to cover Unity with an approach to touch machine learning and neural networks.

We have given a brief introduction to useful neural network terminologies to start with.

The attempt has been made to use the new Unity-ML-Agents version 0.3 and clearly construct the process.

What do you need? A basic understanding or fresh approach to cover the Unity engine with respect to ML and Neural Networks. We have kept things simple to adapt.

 
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